Second day of SIGGRAPH in Denver, Colorado! The program was less varied today, and for good reason: two major topics occupied our agenda. Rigging and...
The Beast Makers (Montpellier, France) and Minimo VFX (Barcelona/Gran Canaria) have announced an alliance, aiming to create what could become “the largest independent CG character...
We continue our exploration of the latest trends showcased at SIGGRAPH 2023 with a conference dedicated to rigging. We took a deep dive into techniques...
Last year, we published an interview with rigging specialist Nims Bun and his nodal rigging system for Maya, Baguette. He announced us that Baguette is...
Our regular readers already know Cascadeur, a character animation&rigging software that uses physics and AI to help artists get a better end result. Software developer...