At SIGGRAPH 2023, we attended a session named Crowded House: Advances in Crowd Simulation about three impressive projects using various techniques. I Wanna Dance With...
Updated on August 18 – specs have been updated. 4Dviews, a French company specialized in volumetric capture, announces at SIGGRAPH their next generation capture system:...
The 50th edition of SIGGRAPH kicked off this Sunday morning in Los Angeles: the largest annual conference on computer graphics and interactive techniques is back!...
Pixar, Adobe, Apple, Autodesk, and NVIDIA, together with the Joint Development Foundation (JDF), just announced the launch of the Alliance for OpenUSD (AOUSD). The JDF...
Despite massive technical improvements, hair and fur simulation remain a challenge for animation studios. Taking into account gravity, wind, interactions is a compute-intensive task, which...
French company EISKO, specialized in digital doubles and 3D humans, has unveils a deepfake video showing Sean Connery replaced by Jean Dujardin in Dr No....
French animation studio Miam ! Animation Miam! Animation showcases BOARDMACHINE, their in-house 3D storyboarding tool. It was used during the production of the animated series...
AI-based motion capture is a booming trend. At the moment, this technique is less precise than traditional approaches such as mocap suits (XSens, Rokoko) or...
In the last few years, Pixar Animation Studios took several steps towards improved diversity. This endeavour has been visible both on screen (with animated features...
At SIGGRAPH 2022, NVIDIA unveiled NeuralVDB, a new technology aimed at “bringing AI and GPU optimization to OpenVDB”. As a reminder, OpenVDB is an open-source...