Editor specialized in 3D and 2D animation/VFX/real-time 3D/XR, engineer by training. Passionate about the evolution of digital creation, I have been part of the 3DVF team since 2010. A fan of photogrammetry, I explore trade shows with a notebook and camera in hand.
The unbiased physically based renderer Nebula Render has been updated. Available for Windows computers, it features a realtime progressive raytracing mode and a simple user...
Erik Lehmann, Senior 3D Modeller currently working at Cinesite Vancouver, is also the creator of several Python tools for Maya in his spare time. He...